nib's Mapper Resource Center
     

Destructable Radios

by Justice-DK


This tutorial will create a radio that will play music and can be destroyed.


Assumptions:

This is a very straight-forward tutorial. You should know how to create brushes, place entities and set keys/values.

  • Make a radio (brush with texture)
  • With the radio selected, add func_explosive to it and hit N and set the following stuff
    • mass 30
    • health 10
    • type wood (or any other type)
    • noise wood (or any other type)
  • Make a target_speaker and place it close to the radio
  • With the Target_speaker seleected hit N
  • Set the following stuff
    • spawnflag 1
    • noise sound/path to your wavefile
  • Deselect and close by hitting Esc
  • Shift+select Target_speaker and shift+select radio (both are now selected)
  • With both selected press ctrl+k (a blue arrow appear and is pointing at the radio)
  • Now deselect all
  • Shift+select radio and Shift+select target_speaker
  • With both selected press ctrl+k (a red arrow appear and is pointing at the target speaker
  • Deselect all
  • Check both items, radio must have invis flag off and radio must have looped on

Conclusion:

when looking at them again with N you noticed that target and targetname where added to both items, change names if they dont fit you. Thats all, now go kill some radios 8)